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No Man's Sky gets massive list of bug fixes in latest update

Despite its rocky launch on PlayStation iv in 2022, No Human's Sky has seen something of a resurgence lately following its recent release on Xbox One and the Adjacent update across all platforms. Now that How-do-you-do Games has massively improved the gameplay feel, it's turning its attention to correcting a massive list of bugs with its latest update.

Coming in at version ane.57, the fresh update is currently bachelor for PC players, and it fixes a wide range of issues that still plague the game. Here'southward the full rundown:

  • Fixed an issue that prevented planets from being added to the Discovery timeline when exiting certain ship models
  • Stock-still an event that prevented players from using the Pulse Engine to escape betwixt waves of Sentinel infinite fighters
  • Stock-still an issue that could crusade base of operations NPC workers to become unresponsive later moving / deleting your base of operations
  • Substantially increased the length of time fuel lasts in the hydroponic trays
  • Prevented an occasional crash on Xbox Ane 10 in scenes with a high node count
  • Fixed a crash related to creatures
  • Stock-still a crash related to terrain generation
  • Ready for an consequence with PC shader compilation when the game is first booted which would occasionally result in a crash
  • Various functioning improvements
  • Various improvements to load times (approximately v-10% improvement to warp times, 30% comeback to initial game load)
  • Fixed an issue that incorrectly limited the number of storage containers that could be built on the freighter
  • Fixed an outcome that could preclude construction in the freighter base of operations
  • Fixed an outcome that could cause the 'Nearby buildings' browse on the signal booster to fail
  • Fixed an event that prevented exploration-focussed frigates from charging their scanners
  • Stock-still an issue that prevented damaged frigates from being completely repaired
  • Fixed an issue that could crusade the vestibule not to display all available games on PS4
  • Marked icons are now automatically cleared on inflow at the marked target
  • Stock-still a number of cases where the HUD would prompt to mark icons that did not need marking Improved target locking for ship PvP
  • Improved the appearance of HUD markers on histrion ships
  • Fixed a number of visual issues around using the Analyser Visor in very specific circumstances
  • Improved the mapping of the Steam Controller
  • Removed an obsolete building product from the blueprint analyser
  • Combat music at present triggers when fighting biological horrors
  • Slightly increased the damage dealt by biological horrors
  • Fixed an issue that could cause expedition rewards to artificially increase after salvage/loading
  • Stock-still an effect where the Personal Forcefield could be deployed on 0% charge
  • Fixed an issue where the Mining Beam and other weapon furnishings displayed the wrong color in multiplayer
  • Fixed an issue where the screen on the Multi-Tool would display the wrong ammo count for the Bonfire Javelin
  • Fixed an issue where the Multi-Tool was invisible in Photo Style
  • Stock-still an result where the Personal Forcefield would remain in-world forever when cycling Alt Weapon modes
  • Fixed an issue where meleeing while sprinting could crusade an animation glitch
  • Improved the appearance of clouds in 4K/1440p modes
  • Visual improvements made to some exotic biomes
  • Visual improvements made to the space station technology merchants
  • Increased the visibility of underground toxic hazards
  • Visual improvements to buried applied science modules

Though the patch is only available for PC players correct now, Howdy Games says it volition roll out to other platforms "equally soon as possible." So look a hefty bug-fixing update on Xbox One relatively shortly.

If yous withal haven't given the space exploration title a shot, you tin pick upward No Homo's Heaven at present for $49.

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  • Meet at Microsoft

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Source: https://www.windowscentral.com/no-mans-sky-gets-massive-list-bug-fixes-latest-update

Posted by: oharafeelitere.blogspot.com

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